Tick Rate and Hit Registration Understanding

Quick Answer: Tick rate: server update frequency. 128-tick standard. Affects hitreg precision.

Tick rate (measured in Hz) determines how frequently server updates game state. 64-tick servers update 64 times per second; 128-tick update 128 times. Higher tick rates provide more precise hitreg. Valve servers are 128-tick, providing consistent registration. Third-party servers vary in tick rate.

Key Points

Common Mistakes to Avoid